Ghost Giant

SOFTWARE

My first project as Lead Animator. I joined the Ghost Giant project during its production phase and I was the only in-house animator attached to the project. My main tasks as Animator was creating the more acting oriented “Group Animations” consisting of two or more characters and/or props interacting with each other. As Lead I was also responsible for the animation pipeline and working with an off site studio for all our npc animation needs.

3ds Max

Unity

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